﻿using UnityEngine;
using System.Collections;

public class GameOrderCard : MonoBehaviour {
	public UISprite gameOrderImage;
	public UILabel alreadySelectedMark;
	public GameObject mySelectedMark;
	public GameObject chanceSkillInfoObject;
	public UISprite chanceSkillIcon;

	[HideInInspector]
	public bool isFailed = false;
	[HideInInspector]
	public bool isFirst = false;
	[HideInInspector]
	public bool isMe = false;
	[HideInInspector]
	public int myTempSkillId = 0;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
